Ava Supernova
AvaSupernova
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Tutorials·6 min read·

Folders and packs in the Library

Gather your work into folders, plan a whole pack with Ava piece by piece, and download it ready to use or sell, with an honest record of how each piece was made.

A single icon is easy. Forty icons that look like one set is the hard part. Folders are how the Library holds a set together, and how Ava keeps piece forty matching piece one.

Every asset tab in the Library can file work into a folder: images, icons, logos, video, voiceovers, music, 2D and 3D. A folder points at the work and never moves it, so the original stays where it is. When you change a piece, the folder already has the newest version.

  • Drag a card onto a folder in the sidebar, or use the folder button on the card.
  • Folders can sit inside folders, and you can rename, move or delete them. Deleting a folder never deletes your work.
  • The sidebar runs down the side of the Library and collapses to one icon per folder; hover an icon to see its name.
  • Upload brings your own files in, so a pack can mix what Ava made with what you made.

The style note

Each folder can carry a short style note: the line weight, light direction, palette and level of detail the set shares. It is yours. Ava can suggest one when she sees a clear look, but she only saves it once you say yes. From then on she follows it in every brief for that folder, and before she proposes a new piece she looks at what is already in the folder.

Planning a whole pack

Ask Ava for a pack (a house, a UI kit, an icon set) and she researches what it needs, then proposes a plan: every piece, one line each, the room that makes it, and where it goes in the pack. The plan is pinned inside the folder. You edit it and agree it; she cannot agree it for you. Agreeing it builds the folders inside the pack.

From then on the plan shows what is planned, started and made. Each piece still gets its own brief, agreed by you, one at a time. There is no button to make the whole pack at once, on purpose: a pack made with a person reads as one, and stores treat mass-produced packs as spam.

Steps you can go back to

Every run in the 3D and 2D rooms is saved as a numbered step with a short description. If you prefer an earlier step, go back to it, textures and all. Nothing later is lost.

Downloading a folder

A folder downloads as a folder or a zip, laid out so nothing needs reorganising once it is in your engine or editor:

  • Each 3D model comes as .blend, .fbx and .glb, with its textures in one folder beside it.
  • Images come as their finished versions.
  • Folders inside the folder stay as they are.

You can also prepare the download for a store, such as the Unity Asset Store, Fab, itch.io, Gumroad or Superhive. Each store gets the layout and checks it asks for. Prepared for a store never means approved by it: only the store decides.

What each store allows

How this was made

Downloads include a file called How-this-was-made.txt, ticked by default. For each piece it says which AI model and provider were used, what you asked for in your own words, what Ava did, which fonts were used with their licences, and where you edited by hand. Where something was not recorded, it says "not recorded" instead of guessing.

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